
This lovely new added gameplay feature allows you to build the exact type of companion you want to have to match or support whatever combat build you have chosen for your play through.

Your very own customizable robotic companion or companions. What would you say that once you have your first settlement that you would be able to build your own customizable companion? All you have to do is have the Automatron DLC and build a Robotic Workstation and this can be all yours. The patches do not appear to have improved or optimized load times still, which is disappointing comparing it to similar open world RPGs such as the more detailed Witcher 3. Aside from that, nothing has been improved in the quality of graphics, not that they could as all the DLC is adding is additional assets to the game, not a new separate location.

Since we last were in the Commonwealth, there have been several patches released by Bethesda that appear to have improved or fixed various graphical issues we or others were experience in the game at release.

The Automatron is a standalone DLC, meaning not only will there be no spoilers from Fallout 4’s campaign, there is no need to play much of the main game before jumping over into Automatron. This means there is a large chance that you will see our follow up review of Far Harbor out around the same time this one is out. We ended up getting into Automatron a bit on the late side, so much that when we finished that DLC the second one (Far Harbor) had been released that night and we inadvertently started playing it. Will you help stop this menace, or will you just build a bunch of robot companions instead? Prologue An army of killer robots are terrorizing the Commonwealth in Fallout 4’s first DLC Automatron.
